Welcome to Red Hyena Games.
This is my game development blog. I develop games using Unreal Engine 4 and Blueprints. I am also creating 3D models and static meshes in Maya. This site includes tutorials on Unreal Engine 4 and also showcases some of the games and assets I am developing.
To export 3D models or static meshes from Maya for use in Unreal Engine 4 or UDK, you need the FBX Export plugin for Maya.
Unreal Engine 4.1 is out! It comes with new features and new bug fixes.
They have 2 new templates: a flying and a rolling template. They also have a new Elemental demo.
You can see the release notes here.
Unreal Engine released a series of video tutorials on Blueprint Networking. You can view Unreal Engine 4’s Blueprint Networking Tutorial here.